THERES NO REVIEW FORUM SECTION O_O so here ya go
The game needs more exposure and gain a bigger fan base, this is abnormal for a Moba, things in this game O_O albeit, there are some quirks, but oh ma days......a personal MINI ICBM........:), play as a samurai robot vs vile creatures of the universe, the story and lore, isnt expansive, but fits perfectly compared to HotS/LoL, i mean, this, this is one hell of a game, and with each hero/champion, having a extensive little lore, you feel right at home, as long as your not working for the Faceless of course O_O,
For being in beta I believe that porting it to Steam, and make people of the MOBA genre aware of this existence, is going to hit league of legends and other MOBAS so bad, however there are some improvements i would like to see, like fix the Dmg Ratios of maximum hp on auto attacks(for all characters I played, it just feels flat.....assassins are nothing but brawlers, albeit , they have excelent chase and finish off potential....they dont assassinate people in any stage of a battle.
It also feels like the game is choppy when your MOVE>Use ability, theres a noticable pause, which isnt in other moba's which is a shame, as SUPERNOVA, loses its (fluid game-play mechanic), with being in beta, the game is INCREDIBLY unbalanced and some characters are somewhat at a Flat stage, take ARES, tank/Suppoer , his Q has a small damage output, and gives on direct Stun that becomes an asset when its level 3, his shield is arguable flat too, the dmg output on second cast is somewhat unnoticeable late game, but the Unbreakable(cant stun me while its up) serves to make him a Tank along with his abilities, which you tend to go for the upgrade where you deal AOE every 10 seconds on an AA (you cant push waves with this guy), the E, has a you hit me, I use E more often trait, which is good in team-fights, if only the Heal was worth using your Mana for, at least it heals a tiny bit on the wave too , right? , now his ultimate is probablt his biggest reason why someone would pick him, albeit you will be close to useless mid-late......so ok, you do have a disengage Q, am immune to CC and status W, and a abysmal heal, but his ult does not synrgize with his kit, well mayb Q, but for a support, he is more of a disruptor, and is a tank, in the means of build health and armor, so his ult, when you use it, an AOE area around you, anychampions inside take, just under moderate damage, and get taunted, which is really good for being a peel/support, but its worthless in terms of early to late game.
Many of the characters are like this, and in all honesty, Casters/Snipers have the greatest time in Supernova, since they run smooth, the build paths are very customizable, attack speed, bruisery sniper, crit for days etc, you get the jist, they also dont get affected by the MOVE>Use ability stutter, and some abilities on tanks/bruisers, you can almost learn instantly when they are going to attack, which takes away the element of suprise for ganks from brawlers
SO moving on, this game excellent graphics, a unique RTS lane maintenance system, build your lane, not oh, theres the 6 minions we see again.......you can have alot of minions, as long as you dont go over the cap of 45 -.-, plz, this game would benifit if the lanes had like 100 cap, and increased tower defenses, to encourage lane dominance in terms of (player enters someones lane, lane gets pushed), because at the moment, you have perks to just stop lanes from pushing indefinitley, unless your against bloat.........he is op, not gunna even tell you why
you upgrade your units in terms of League rune like upgrades, and unlock new ones (all have upgrades to buy in game too like, make unit fly, cloak, various fun things), you also start to build runes for yourself, and gain quintessences large buffs for your character , in game you have a RPG leveling system, where level 5 times and put points into your character, you gain a big upgrade(think of it as secondary and primary core items of league of legends, 1 point in an upgrade = bonuses for your class so if you tank, you would most likely pick one with HP/Armor buffs, and hp regen, upgrade it 2 more times, and sometimes, they gain VERY STRONG effects like, when hit, restore ?? hp/second for 8 seconds or for snipers on hit deals maxinum %hp dmg, but in all honesty T,HE GAME IS MASSIVELY CUSTOMIZABLE, not to mention, *you can choose up to 3 spells that can assist you such a smite spell, teleport(you get one in game as default at a large Cooldown), a big missile(good for emergency waveclear.
I do feel like the game is missing a JUNGLER Role, 14camps(including the 2 main bosses) the game needs to make the user aware that one can stay in jungle with some characters and can serve a ganking ,assist lane, mayb your units stay in a lane, whilst your Jungling, or gain like personal units to assist in Jungling , and allow 1 wave management on top or bot like mid is
The bosses are cool , one gives resources over time, the over gives a advantage in lane by giving each lane a superior lane unit(similar to the boss you just killed) all jungle camps give an advantage is one form or another.
Towers look bland in game and could have a better model, but serves the purpose like in all other MOBA GAMES.
I hope the fanbase does grow, as with being in BETA, the game can only grow :), and become more epic, considering it already is, once they sort out game balancing, and the seriously noticable MOVE> USE A SPELL delay it will become a staple in MOBA's considering how unique the game is.
Decent Champion Pool for Beta
Large variety in minion selection
Lane Wave maintenance (so fun this aspect of game)
TOTAL FUC***NG DESTRUCTION!
Massive Character Customization( in terms of leveling up, gaining traits and stats)
95% skins are really polished and look epic (the sports themed skins.....do not)
If you know how to play at least one MOBA, the game should be easy to pick up.
Not that much friendly with NVIDIA GFX cards(some tweaking needs doing, but probably not for you)
Game is incredibly UNBALANCED, from queueing with people who have played this game alot v newcomers, to INCREDIBLY UNBALANCED CHARACTERS
Bloat........i want to know his win rate......or did he destroy that as hard as it destroy everyone in game sigh
Some Characters are Bland, and dont serve a true purpose as intended (like assassins being more like brawlers) or like ARES, only good once your at the end game (needs to be paired up with a damage dealer, as he is a support Tank)
Some Movement to using a spell is Choppy and is greatly noticable
Hope you have enjoyed this Review
NOTE(THERE IS ALOT I DIDNT TOUCH ON, AND PLEASE DONT USE THIS REVIEW AS A SHOULD I PLAY OR NOT). DO- PLAY THIS GAME< AND DECIDE FOR YOURSELF
NOTE2- if bloat is on enemy team when vs humans.....just FF seriously needs nerfed, he has incredibly utility and can close to play any role -.-
ps. BLOAT IS LOVE, BLOAT IS LIFE